scene.ambientColor = (160; 160; 120)
scene.bkgColor	 = (10; 10; 10)
scene.skyColor = (50;56;91)
scene.smokeColor = (220;190;150)
scene.haze	 = (10; 10; 10)

terrain.fluctuation = rolling:1.f, zigzag:0.f
woodsband = sideType:BOTH, offset:3, height:16.f
track.fluctuation = rolling:5.f, bumpy:0.75f

track.decor.banner1 	= number:1, radius:10.f, offset:0, model:..\common\banner.3DS, aspectAngle:0.f, texture:0;..\common\banner.gif

track.decor.tree1L0 	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-1, offsetRandom:0.1f, billboard:2, texture:tree1.gif
track.decor.tree1R0 	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+1, offsetRandom:0.1f, billboard:2, texture:tree1.gif
track.decor.tree2L0	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-1, offsetRandom:0.1f, billboard:2, texture:tree2.gif
track.decor.tree2R0	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+1, offsetRandom:0.1f, billboard:2, texture:tree2.gif
track.decor.tree3L0	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-1, offsetRandom:0.1f, billboard:2, texture:tree3.gif
track.decor.tree3R0	= number:1, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+1, offsetRandom:0.1f, billboard:2, texture:tree3.gif

track.decor.tree1L 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree1.gif
track.decor.tree1R 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree1.gif
track.decor.tree2L 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree2.gif
track.decor.tree2R 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree2.gif
track.decor.tree3L 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree3.gif
track.decor.tree3R 	= number:2, width:7.5f, height:15.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree3.gif

